No level requirements needed. I don't roll much early (just walk away from the attacks mostly) but if your instinct is to roll when in danger you'll get hit if you don't raise your agility. I don't think there's a secret to master it. They acted as a higher risk, higher reward dodge. EDIT: wrong about fat roll, it's 9. It's a lot more noticeable when locked on to an enemy, because trying to roll diagonally will instead make you go in a straight direction. At 95 Agility, it takes 63 frames (2. ago. ADP and ATN should both be at level 3 (Agility 103) - 12 iframes. 85 5. You don't actually need iframes to get through the early part of the game. Full animation = 17. This attribute determines the amount of hit points or health your character has. All of this combines to make 40-50% equipload DS2's ideal sweet-spot (with 105, 111, or 114 AGI). What mod changes: -Roll iframes and distance: More iframes with lower Adaptability and Attunement. 11% per Dark Defence, 900 total Dark Defence makes you immune to dark. Single-family homes make up a large proportion of the market, but Greater Victoria also has a number of high-end luxury properties. Titanite of this size has tremendous power, and is a very rare find. Hitboxes affect weapons, and enemies individually, not a game as a whole. But attunement also boosts agility, though to a much lesser extent. 10 ATT 30 ADP, If you dont care about magic. Attempting to roll with over 70% equip load will result in a “fat roll”, with its own, slower, animation. Why anyone would be happy to see that removed is beyond me. DEX advantages: fast, high counter weapons. Full animation = 17. Almost as useless as long sword users. rathalos fireballs. Also remember that dark souls 2 iframes are more efective at the start of the roll, not when your back is to touch the Ground Reply More posts you may like. Use mad phantom mask, rest peasant set and. . I tend to go with 99 AGL and it's more than enough at half the investment. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. The whole game feels like Dark Souls 1 but on the bloodborne. The values used to calculate backstep iFrames come from the Dark Souls 2 Wikidot Agility Article. Gone! However if you increase adaptability, your roll will become more like dark souls 1 roll. Fast roll gives the most amount of iframes and medium roll is somewhere in between. also why can't I always respawn enemies. There are certain AGL breakpoints for rolling iframes (and separate breakboints for backsteps), the early ones being at 86, 88, and 92 for rolling. The normal light rolling prepatch didn't have the iframes that it does now, but it was the same speed. ago. The iframes given by rolling were heavily reduced, you've now actually got to time your rolls a tad more precisely. A few iframes here and there can be quite noticeable, particularly when you've built up muscle memory from DS1. when making a new character you should first either : 1 - Get the requirement of the weapon. I wouldn't go over 105. I have over 250 hours in DS2. I prefer 99 Agl, it equals the Bandit's base Atn and 25 Adp. 1 Equipment Load (Exact was 94. CryptoShared-autofill is an initial proposal to add an autofill feature to the permissions policy. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. Keep your encumberance or weight burden under 70% to stay out of fat roll. Quality: all of the above. Thanks to "Better Rolling - SOTFS mod" that inspired me. what's happening in ADP 3 sect,see further. Hopefully, they'll at least be reduced because the current number of roll iframes in Dark Souls is f you all up if you don't unlearn old habits. . I play, so on edge DS1 and 3, that in 2, I know that I only annoyed if I play badly. 266K subscribers in the DarkSouls2 community. But DS3 backstep is not the worse one still, because in BB, backstep is complete garbage since it doesn't have iframes nor hyper-armor, but you still take open damage, which makes absolutely useless compared to regular backdash. . To draw out iframes and punish you for cheesing and staying in melee. You see, its not ADP that actually increases your roll i-frames, it's Agility. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. iframes are the same, it was proven back in PC DS2 that dodge iframes were doubled to accomodate 60fps ^Ohhhh so they CAN double the stats to accommodate Agility and iFrames but they CANT do it for the weapon durability bug. I don't get the hype. 262K subscribers in the DarkSouls2 community. smh. Backsteps in DS2 had much fewer iframes and harder timing then rolls so they were harder to use effectively. You can swap the Rapier for a Katana or curved sword (the warped sword is very good) or even the Drakeblood Greatsword or Key to the Embedded. But hey, it was a DS2 feature so it must be bad because DS2 is just the worst game ever, amirite? #8. There is no gain in iframes from 105 to 110. Dark Defence in Dark Souls 2. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. READ THE DESCRIPTION !!!At low AGL you want to focus on tanking and rolling AWAY from attacks and at higher AGL you're able to roll INTO most attacks. I’m sure adaptation to the clunkiness comes eventually, but my main disconnect near the beginning of the game has to do with i-frames when rolling. Agility Calculator. Agility's Effect on Rolling. com. Agility improves iframes. Even if you are wearing nothing at all! Where as late game once you get to 15 and 16 iframes you have a pretty massive window where you can. Backstep in DS2 has benefits that are OK without Iframes, kind of. Adding a Royal Soldier's Ring (Increase Maximum Load by 10%) and Third Dragon Ring (Increase Maximum Load by 12. Every roll under 70% is the same total length of time, but the distance you travel, the iframes you have, and the rate at which you regenerate stamina, are all totally under your control. If. Light and med were both 13 frames in DS3 and 12 frames for heavy. im fairly new to the ds2, i know that there is a stat called agility that increases iframes of your rolling. I love the way Dark Souls 2 handles iframes and equipment load, because it gives me much more control over customizing my character's roll and stamina regen. Sometime before Dark Souls 2 released another small team began prototyping Dark Souls 3. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. Playing an armored or shielding character in DS3 was kind of a joke (although part of that was the lack of poise. All rolling below that will have the same animation, but as your equip load decreases, your roll speed and distance will gradually increase. It just depends on how much you're comfortable with to invest in. They made agility in ds2 control your iframes. Rolling and Backstepping grant the player invincibility frames (iframes) for a set duration. Stamina regeneration at 0% equipment load is 52. Board Topics. Running at a higher framerate doesn’t change the total invincibility duration, but the duration. 25 seconds) It's almost as bad as DS2 iframes. The algorithm used to calculate agility is from the Dark Souls 2 Wikidot Agility Article. From Last Giant to Aldia. After over 1000 hours, beating every boss solo except sir alonne, and getting ranked 2 in BoB and sl 838 I think I am finally…We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. ago. In DS2 you had to nail maybe 2-4 rolls to bypass a boss attack. Ik I sound like a whiny moron here, but I don't know I don't like that about myself either it's just a thing that I have. You had to manage equipment burden, roll distance, etc. In DS2 iframes are not tied to roll speed, so you can fat roll with a ton of iframes if you have leveled adaptability up enough. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. Noroi_Kisaragi said: There is no excuse with modern hardware to still prefer iframes over proper hitboxes in action games. The number of iframes you receive while rolling, or to put it another way, the amount of time you are invincible while rolling, is dependent on your equip load. Poise was raised from 0. Plus in ds1 and ds2 combat is slower and more strategic, side stepping attacks is more effective in ds2 than rolling. light have longer iframes too Highly doubt that. That is another thing unique (sadly) to DS2 - iFrames on backsteps. Last edited by JellyPuff ; Oct 1, 2016 @ 3:47pm. It was tied with a stat known as Adaptability and Attunement. I didn't include the ATT breakpoints for spell uses for the sake of readability, and also because equipment is. Backsteps in DS2 had much fewer iframes and harder timing then rolls so they were harder to use effectively. Poise is an in-game statistic that increases your resistance to being staggered or stun-locked as an effect of taking hits from opponents. So with lower equip burden it is easier to use the roll to physically get out of the path of the oncoming weapon instead of always having to rely on i-framing. A good breakpoint for Agility in PvE is 96, 99 or 105. The algorithm used to calculate agility is from the Dark Souls 2 Wikidot Agility Article. However, the Hollowslayer. - You lack the change of iframes from weight and it only affects roll distance in DS3. iFrames = 9. If you do pvp, go for 99agl, for pve you can just keep leveling The only ways to get invulnerable in DS2 are: rolling, you get more iframes the more agility you have. The starting amount of iframes for dark souls 2 starter classes have only 5-8 frames, while in dark souls 1 and 3, stats do not affect rolling, only equip load does. Use. Light and med were both 13 frames in DS3 and 12 frames for heavy. . The amount of times getting hit coming out of a roll is huge compared to DS1 or 3. Dark Souls 2 iFrames. Grants 30 Health per point invested until 20; Grants 20 Health per point invested until 50; Grants 5 Health per point invested until 100; Having a lot of health is nice because Dark Souls 2 is a hard game and you will get a hit. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. Why anyone would be happy to see that removed is beyond me. And if you want to rise your iframes to playable numbers you need at least Evade Window +4. 1) * 1. I really doubt it. >DS2 86AGL: 0. Yes, they do stack. Simpletons ring adds 5 to your adp, the invisibility piece is kind of a reference point to how i frames work. The Koro Oct 1, 2016 @ 3:57pm. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. Hold with both hands to make parrying possible. "," The values used to calculate fast roll iFrames come from vegeta311 's Agility and iFrame correlation data. Questions. And you're unlikely to be able to actually detect a single iframe difference. Where Dark Souls 2 strayed from the comfortable path, Dark Souls 3 not only went back to it, but went all the way back to mummy's bed and snuggled right back up that's how comfortable they took it. What is the soft cap for strength in Dark Souls 2? DARK SOULS™ II: Scholar of the First Sin Softcap for both str and dex is 40, but you can go as high as 50. If this is your first nioh experience def do so, the iframes are there but they’re way tighter than sekiro or souls. 153 votes, 92 comments. I honestly just sit by the bon fire and let the guy with his flaming bastard sword kill me so I can grab my souls and keep playing. Therefore, every single player ends up with more iframes than there were in DkS1. 0 and i put 6. I haven't finished it though but that doesn't matter. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. See:. Vitality is an Attribute in Dark Souls 2. As someone who likes ds2 a lot but considers it the worst of the series, ADP is an actual problem, it affects iframes by a lot. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and…Then you can travel to the Firekeepers in Things Betwixt. 55. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. . DS1 doesn't have omnidirectional rolling like DS2 does. . I would say that if you start as a sorcerer then 30 att/8adp is good for agi or 25/9. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. Really not sure what's the exact Agility for 15 iFrames (Dark Wood Grain Ring), but it's way too many point investments for that. If I had to guess why people love Bloodborne and hate ds2, it's because Bloodborne is the easiest game and ds2 is the most difficult. Another important point to make which I'm not sure if you're aware; in ds2, iframes while rolling is tied to your adaptability stat (agility). We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. Dark Souls 2 releases and a few months later Miyazaki is named president. Longsword, FSS are the toptier considerations for SS. Once you find the best build for your character, you'll find yourself going toe to toe with players around Dark Souls II. 3) The list of suggestions leaves out a lot of good quality weapons. Really though what matters is the agility breakpoints. How good is Hollowslayer greatsword? Greatswords return in Dark Souls III and like every other type of weapon, there are many Greatswords to choose from. 125 = 94. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. Zweihander is a weapon in Dark Souls 2. Dark Souls 2 takes more than half of those pre-set statistics and puts them directly into the hands of the player to custom tailor to their player. Those 3 start with base agility of 85 and only have 5 iframes for rolling. It is possible to dodge with other roll speeds but it seems to vary from what you are fighting. 5 for every level past 3 and hits a soft cap at 40 and 80 (at level 99, poise reaches 35). Reload to refresh your session. Also, if you play unlocked you can do a reverse backstep backstab. Your equipment load affects distance of a roll also gradually, and over 70% equipment load will make you fatroll, you don't want that pretty much no matter what you do. Agility is the stat that affects iframes. So I was thinking of getting ds2 cause it seems really cool. Between 0 and 70% equip load gives you the quick roll, but the lower your equip load below 70%, the longer the distance you will cover in your roll and the faster your stamina will regen. nice From. Dark Souls 2 was a flawed game, but at least it tried to be a sequel. There are starting classes that begin with 8 and 9 iFrames respectively. i see. If you are getting hit a lot, you may need more. This mod will make agility permanently set to 100 (12 roll i-frames), no matter your adaptability level. 88 9. TheEldenFeet 2 yr. gdubrocks • 5 yr. The distance traveled during a roll or backstep depends on the equipment load a player has. 23. Adaptability Information Attribute governing defense and agility. The problem in DS3 was that the iframes were so long that two handing or dual wielding weapons was ideal. Total: 76 Equipment Load. The diminishing returns kick in at 110 agl, ironically you'd need 111 for another iframe during rolls, but the investment necessary for that is very unreasonable for non-sl800-heros. Favorite. That means automatically everything with other scaling isn't a quality weapon, and the Heide Spear hasn't even any good STR scaling. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. You gain an iFrame at AGI 99 (12 iFrames), 105, 111, 114 (these are the only reasonable ranges, anything under 99 is too slow for an OP build, and anything above 114 is nigh unachievable). Permissions and credits. The stats that determine agility are attunement and adaptability. r/DarkSouls2. In DS2 Agility stat raises i-frames for your roll gradually. If you roll a lot, on the other hand, then yes you should invest on it. Ace-Angel •. Now to reach 56% of the roll (to equal DS1's fast roll), we would need 14 iFrames. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. if you have the leap command bound to the 'b'/roll button, the leap animation takes over making it hard to manage a dodge when you need to. DS2 rewards patience and strategy more than hand/eye coordination and reaction speed. And Adaptability stat raises Agility. Eres invulnerable durante toda la animación, pero te pueden golpear justo después de que termine, así. The amount of iframes granted depends on the Agility stat which is based on the player's Adaptability and Attunement stats. Acquired From. . 3 to 0. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. 1 Equipment Load (Exact was 94. Agility [ 1] = 82. EDIT: wrong about fat roll, it's 9 frames, not 8. Iframes don't come from limitation of hardware but from limitation of human perception to account for player character's AND enemy's model peculiarities. Dark Souls 2 releases and a few months later Miyazaki is named president. So don't go over 105. Scales with the lower stat of Intelligence and Faith (referred to as "Dark" below) Start with 0 and gain 6 Dark Defence per Dark between level 1 and 10, total 60 Dark Defence at 10 Dark. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. HP and iframes are just ways to make the game more forgiving, since this game is all about punishing your mistakes, making it more forgiving is an essential part. However there are no iframes between 105 and 111 so in practical terms this makes 105 the soft cap for agility. My first souls game was DS3, and after a lot of runs, I’d say my rolls are on point. Wolfdragon89. This guy understands everything there is to know about coding video games. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. Reviews. Adaptability to 38 so you can actually dodge. This is a fairly quick spreadsheet I threw together for myself, so if anyone's interested, I figured I would share. Lots of people don't give the game a chance because the hit detection feels awful. And yeah, according to tests, 105 is the best stopping point. I haven't figured out the mechanic complet. Again in our experiance the fast is always best for us. I mean, it's not like we can't easily edit our souls back from. In order to reach 14 iFrames, one would have to level ADP to 48 (50. Agility is hard capped at 120. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. How to spend a weekend in Victoria, British Columbia: Discover the best things to see, do, eat and drink in Victoria in a two-day itinerary featuring whale. The Pyromancy Flame and Dark Pyromancy Flame are the only catalysts in the game able to cast pyromancies. IMO the issue is more ambiguous and hard to read attack animations rather than iframes. As someone who enjoys caster builds and strength builds, this fact made DkS2 PvP a nightmare. 5 full seconds O_o ) Medium Roll: Agility determines how many iFrames you get. PVP Builds in Dark Souls II are a key component to beating other players in the game. It may not have as much counter damage as the Rapier, but Dex scaling is hardly ever useful, so the Estoc can get a little more oomph with its higher strength scaling. 1. Rings: Old Leo, Ring of Blades (best version) Flynn's Ring. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. . 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. Full animation = 20. 466 of iframes you can actually dodge those attacks and also dodge the short lasting ones easier. is it so important fea. I mean, I always end up with either a spear/halberd or an ultra greatsword. >Evade Window +4: 15 frames (. Yes but you have to really dedicate your levels to that. The next iframe requires a massive investment so going above 105 agility is not recommended. Poise was raised from 0. 05 but Dark Souls 2 rounds to the nearest tenth) Another example to show round-off: Character with 14 Vitality gets an increase of 21 Equipment Load. 14/25 = 56%. No idea if 0% increases the amount of i-frames. nexusmods link down below. Its all about finding what you're comfortable with, ds2 is considerably slower generally so being able to time your rolls well rather than spamming rolls is much more reasonable, meaning you dont. We'll continue to provide updates as we make. Agility [ 1] = 82. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. READ THE DESCRIPTION !!!At low AGL you want to focus on tanking and rolling AWAY from attacks and at higher AGL you're able to roll INTO most attacks. Agility affects the number of invincibility frame (iFrames) counts a roll has. 4167. Breakpoints for agl you want to aim for 96-105 agility. The lighter you are the further you'll roll. Every roll under 70% is the same total length of time, but the distance you travel, the iframes you have, and the rate at which you regenerate stamina, are all totally under your control. If there are any problems, please let me know. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. 2 - Get 20 VIGOR. Step 3 is to level. Some enemies in Ds2 have hit boxes better than some in Ds1 or Ds3. I could not find iframe data for Demon Souls, but I would guess it's similar to DS1 being its predecessor. 25 seconds) It's almost as bad as DS2 iframes. >DS2 86AGL: 0. Better armor scaling (lol). (only Dark Souls 2 could've done this so well) The ugly animations gave me a greater appreciation for all the games (this is a real victory for DS2) >> Anonymous 10/09/23(Mon)10:34:19 No. The hit detection is actually fine, you just have no iframes. Adding a Royal Soldier's Ring (Increase Maximum Load by 10%) and Third Dragon Ring (Increase Maximum Load by 12. Each weapon, armor, and ring you have equipped, even if it is not currently held in your hands, contributes to your current Equipment Load. Breakpoints for agl you want to aim for 96-105 agility. Dark Souls 2 has way too many iframes. Adp can be as low as 10, it doesn't matter on its' own. At what point during the roll do the iFrames kick in? In DS1 they don't start immediately, and instead occur in the middle of the roll. Literally about to start Dark Souls 3 (really fucking excited) and generally as a first build I do a frankenstein build of anything until I figure out the mechanics & what weapons there is, armor, magic etc and then usually re-roll. So, you have to predict to consistently backstep without getting hit. 7 points = 8 iframes (better but many still took a beating). ago. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. Victoria is experiencing low interest rates too. iFrame is short for “invincibility frame,” which is 1/30 of a second. So yes, the DWGR truly is beast. It depends on how much Attunement your starting class has, but generally anywhere from 20-32 adp is a good stopping point. Reduces dark damage taken by 0. 86 Agility (most class's starting point in ADP) for fat rolling, about 20 ADP for 96 Agility (mid roll) and 105 Agility (32 or so ADP) for fast roll. I'm going to try to farm some souls just to test adaptability over 100 stat , I didn't really have an enjoyable experience with the game because I prefer rolling over blocking but unlike ds1 I always get caught when I know I. Update: 70%. Am I missing something? Also invasions are dumb as hell. Frames of animation when your character is invincible. I read a guide somewhere early on that adaptibility was a useless stat so I never leveled it… Well DS2 tied iframes to a stat, lol. besides the fact that all CS are better than all CGS, Curved Dragon Greatsword should be at the top of the CGS list. Almost as useless as long sword users. You don't. 2667s And if you want to rise your iframes to playable numbers you need at least Evade Window +4. However, I am now getting into DS1, and I feel like rolling and getting the iframes is much harder. The most i-frames you can get from agility is 16, which is 0. The iframes are comparable to those in Dark Souls, but monsters' attack hitboxes linger much longer than attacks do in the Souls games. The Attributes in Dark Souls 2 Vigor. Chloranty Ring in the boss fights. ATN boosts Agility but less effective than ADP. and worked like this (purely based on agility). reddit post . The Estoc has more synergy with the stone ring too, allowing for it to be better at stunning than the Rapier. All the routes are designed to be least. That is another thing unique (sadly) to DS2 - iFrames on backsteps. As everyone else says adp is what your looking for. Attunement also provides, albeit smaller, increases to your Agility stat. An ultra greatsword, the heaviest of weapons. The starting amount of iframes for dark souls 2 starter classes have only 5-8 frames, while in dark souls 1 and 3, stats do not affect rolling, only equip load does. Wrong, wrong, wrong and more wrong. Step 2 is to decide how much agility you want (which is what you're asking). Unfortunately, dodging for distance is so iffy in Souls games, and while they encouraged blocking in DS2, having one player being able to iframe and the other not created a lot of inconsistency. Once I came back to it with more knowledge of the new systems it was a lot more enjoyable. There is an adaptability stat that increases it primarily; attunement gives a small increase as well. Almost as useless as long sword users. Notify me about new: Guides. CB is garbage vs good players. 2667s. Iframes are only at the very beginning. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. i will respec them as soon as i get my hands on a new soul vessel. Yeah I'm not saying get rid of iframes. We all know that rolls are completely useless in this game Almost as useless as long sword users But do you REALLY wanna know how much iframes u get in mhw? >Evade Window +0: 9 frames (. Boosts poison resist and bleed resist. Basically you can only roll forward, backwards, left, or right, which is why it feels weird going back to it. Running at a higher framerate doesn’t change the total invincibility duration, but the duration itself is measured in these exact increments. #4. I think that's 93 agi with either which is good for PvE IMO. iFrames = 9. It makes dodging easier. iFrames = 9. Cheats. If you do the same with a light built I think it’s more effective because your rolls are both fast and with a lot iframes but this made for a fun video. 262K subscribers in the DarkSouls2 community. Buffs and infusions are a lot stronger in this game then scaling - which is usually very weak. e. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and… In DS2, iframes are tied to your Agility stat (which is upgraded by Attunement and Adaptability). Originally posted by Master Adrian: try dark wood grain ring, his backstep has good iframes. I-Frames. 96 is more than enough if you're confident in. The diminishing returns kick in at 110 agl, ironically you'd need 111 for another iframe during rolls, but the investment necessary for that is very unreasonable for non-sl800-heros. 25 seconds) It's almost as bad as DS2 iframes >DS2 86AGL: 0. Lud and Zallen, the King's Pets Information .